// -*- mode: C++; c-file-style: "cc-mode" -*- //************************************************************************* // DESCRIPTION: Verilator: Covert forceable signals, process force/release // // Code available from: https://verilator.org // //************************************************************************* // // Copyright 2003-2025 by Wilson Snyder. This program is free software; you // can redistribute it and/or modify it under the terms of either the GNU // Lesser General Public License Version 3 or the Perl Artistic License // Version 2.0. // SPDX-License-Identifier: LGPL-3.0-only OR Artistic-2.0 // //************************************************************************* // V3Force's Transformations: // // For each forceable net with name "": // add 3 extra signals: // - __VforceRd: a net with same type as signal // - __VforceEn: a var with same type as signal, which is the bitwise force enable // - __VforceVal: a var with same type as signal, which is the forced value // add an initial statement: // initial __VforceEn = 0; // add a continuous assignment: // assign __VforceRd = __VforceEn ? __VforceVal : ; // replace all READ references to with a read reference to _VforceRd // // Replace each AstAssignForce with 3 assignments: // - __VforceEn = 1 // - __VforceVal = // - __VforceRd = // // Replace each AstRelease with 1 or 2 assignments: // - __VforceEn = 0 // - __VforceRd = // iff lhs is a net // // After each WRITE of forced LHS // reevaluate __VforceRd to support immediate force/release // // After each WRITE of forced RHS // reevaluate __VforceVal to support VarRef rollback after release //************************************************************************* #include "V3PchAstNoMT.h" // VL_MT_DISABLED_CODE_UNIT #include "V3Force.h" #include "V3AstUserAllocator.h" VL_DEFINE_DEBUG_FUNCTIONS; //###################################################################### // Convert force/release statements and signals marked 'forceable' class ForceState final { // TYPES struct ForceComponentsVar final { AstVar* const m_rdVarp; // New variable to replace read references with AstVar* const m_valVarp; // Forced value AstVar* const m_enVarp; // Force enabled signal explicit ForceComponentsVar(AstVar* varp) : m_rdVarp{new AstVar{varp->fileline(), VVarType::WIRE, varp->name() + "__VforceRd", varp->dtypep()}} , m_valVarp{new AstVar{varp->fileline(), VVarType::VAR, varp->name() + "__VforceVal", varp->dtypep()}} , m_enVarp{new AstVar{ varp->fileline(), VVarType::VAR, varp->name() + "__VforceEn", (ForceState::isRangedDType(varp) ? varp->dtypep() : varp->findBitDType())}} { m_rdVarp->addNext(m_enVarp); m_rdVarp->addNext(m_valVarp); varp->addNextHere(m_rdVarp); } }; public: struct ForceComponentsVarScope final { AstVarScope* const m_rdVscp; // New variable to replace read references with AstVarScope* const m_valVscp; // Forced value AstVarScope* const m_enVscp; // Force enabled signal explicit ForceComponentsVarScope(AstVarScope* vscp, ForceComponentsVar& fcv) : m_rdVscp{new AstVarScope{vscp->fileline(), vscp->scopep(), fcv.m_rdVarp}} , m_valVscp{new AstVarScope{vscp->fileline(), vscp->scopep(), fcv.m_valVarp}} , m_enVscp{new AstVarScope{vscp->fileline(), vscp->scopep(), fcv.m_enVarp}} { m_rdVscp->addNext(m_enVscp); m_rdVscp->addNext(m_valVscp); vscp->addNextHere(m_rdVscp); FileLine* const flp = vscp->fileline(); { // Add initialization of the enable signal AstVarRef* const lhsp = new AstVarRef{flp, m_enVscp, VAccess::WRITE}; V3Number zero{m_enVscp, m_enVscp->width()}; zero.setAllBits0(); AstNodeExpr* const rhsp = new AstConst{flp, zero}; AstAssign* const assignp = new AstAssign{flp, lhsp, rhsp}; AstActive* const activep = new AstActive{ flp, "force-init", new AstSenTree{flp, new AstSenItem{flp, AstSenItem::Static{}}}}; activep->senTreeStorep(activep->sentreep()); activep->addStmtsp(new AstInitial{flp, assignp}); vscp->scopep()->addBlocksp(activep); } { // Add the combinational override AstVarRef* const lhsp = new AstVarRef{flp, m_rdVscp, VAccess::WRITE}; AstNodeExpr* const rhsp = forcedUpdate(vscp); // Explicitly list dependencies for update. // Note: rdVscp is also needed to retrigger assignment for the first time. AstSenItem* const itemsp = new AstSenItem{ flp, VEdgeType::ET_CHANGED, new AstVarRef{flp, m_rdVscp, VAccess::READ}}; itemsp->addNext(new AstSenItem{flp, VEdgeType::ET_CHANGED, new AstVarRef{flp, m_valVscp, VAccess::READ}}); itemsp->addNext(new AstSenItem{flp, VEdgeType::ET_CHANGED, new AstVarRef{flp, m_enVscp, VAccess::READ}}); AstVarRef* const origp = new AstVarRef{flp, vscp, VAccess::READ}; ForceState::markNonReplaceable(origp); itemsp->addNext( new AstSenItem{flp, VEdgeType::ET_CHANGED, origp->cloneTree(false)}); AstActive* const activep = new AstActive{flp, "force-update", new AstSenTree{flp, itemsp}}; activep->senTreeStorep(activep->sentreep()); activep->addStmtsp(new AstAlways{flp, VAlwaysKwd::ALWAYS, nullptr, new AstAssign{flp, lhsp, rhsp}}); vscp->scopep()->addBlocksp(activep); } } AstNodeExpr* forcedUpdate(AstVarScope* const vscp) const { FileLine* const flp = vscp->fileline(); AstVarRef* const origp = new AstVarRef{flp, vscp, VAccess::READ}; ForceState::markNonReplaceable(origp); if (ForceState::isRangedDType(vscp)) { return new AstOr{ flp, new AstAnd{flp, new AstVarRef{flp, m_enVscp, VAccess::READ}, new AstVarRef{flp, m_valVscp, VAccess::READ}}, new AstAnd{flp, new AstNot{flp, new AstVarRef{flp, m_enVscp, VAccess::READ}}, origp}}; } return new AstCond{flp, new AstVarRef{flp, m_enVscp, VAccess::READ}, new AstVarRef{flp, m_valVscp, VAccess::READ}, origp}; } }; private: // NODE STATE // AstVar::user1p -> ForceComponentsVar* instance (via m_forceComponentsVar) // AstVarScope::user1p -> ForceComponentsVarScope* instance (via m_forceComponentsVarScope) // AstVarRef::user2 -> Flag indicating not to replace reference // AstVarScope::user3p -> AstNodeExpr*, the RHS expression const VNUser1InUse m_user1InUse; const VNUser2InUse m_user2InUse; const VNUser3InUse m_user3InUse; AstUser1Allocator m_forceComponentsVar; AstUser1Allocator m_forceComponentsVarScope; std::unordered_map, std::vector>> m_valVscps; // `valVscp` force components of a forced RHS public: // CONSTRUCTORS ForceState() = default; VL_UNCOPYABLE(ForceState); // STATIC METHODS static bool isRangedDType(AstNode* nodep) { // If ranged we need a multibit enable to support bit-by-bit part-select forces, // otherwise forcing a real or other opaque dtype and need a single bit enable. const AstBasicDType* const basicp = nodep->dtypep()->skipRefp()->basicp(); return basicp && basicp->isRanged(); } static bool isNotReplaceable(const AstVarRef* const nodep) { return nodep->user2(); } static void markNonReplaceable(AstVarRef* const nodep) { nodep->user2SetOnce(); } // Get all ValVscps for a VarScope const std::vector* getValVscps(AstVarRef* const refp) const { auto it = m_valVscps.find(refp->varScopep()); if (it != m_valVscps.end()) return &(it->second.second); return nullptr; } // Add a ValVscp for a VarScope void addValVscp(AstVarRef* const refp, AstVarScope* const valVscp) { if (m_valVscps[refp->varScopep()].first.find(valVscp) != m_valVscps[refp->varScopep()].first.end()) return; m_valVscps[refp->varScopep()].first.emplace(valVscp); m_valVscps[refp->varScopep()].second.push_back(valVscp); } // METHODS const ForceComponentsVarScope& getForceComponents(AstVarScope* vscp) { AstVar* const varp = vscp->varp(); return m_forceComponentsVarScope(vscp, vscp, m_forceComponentsVar(varp, varp)); } ForceComponentsVarScope* tryGetForceComponents(AstVarRef* nodep) const { return m_forceComponentsVarScope.tryGet(nodep->varScopep()); } void setValVscpRhsExpr(AstVarScope* valVscp, AstNodeExpr* rhsExpr) { valVscp->user3p(rhsExpr); } AstNodeExpr* getValVscpRhsExpr(AstVarScope* valVscp) const { return VN_CAST(valVscp->user3p(), NodeExpr); } }; class ForceConvertVisitor final : public VNVisitor { // STATE ForceState& m_state; // STATIC METHODS // Replace each AstNodeVarRef in the given 'nodep' that writes a variable by transforming the // referenced AstVarScope with the given function. static void transformWritenVarScopes(AstNode* nodep, std::function f) { UASSERT_OBJ(nodep->backp(), nodep, "Must have backp, otherwise will be lost if replaced"); nodep->foreach([&f](AstNodeVarRef* refp) { if (refp->access() != VAccess::WRITE) return; // TODO: this is not strictly speaking safe for some complicated lvalues, eg.: // 'force foo[a(cnt)] = 1;', where 'cnt' is an out parameter, but it will // do for now... refp->replaceWith( new AstVarRef{refp->fileline(), f(refp->varScopep()), VAccess::WRITE}); VL_DO_DANGLING(refp->deleteTree(), refp); }); } // VISITORS void visit(AstNode* nodep) override { iterateChildren(nodep); } void visit(AstAssignForce* nodep) override { // The AstAssignForce node will be removed for sure FileLine* const flp = nodep->fileline(); AstNodeExpr* const lhsp = nodep->lhsp(); // The LValue we are forcing AstNodeExpr* const rhsp = nodep->rhsp(); // The value we are forcing it to VNRelinker relinker; nodep->unlinkFrBack(&relinker); VL_DO_DANGLING(pushDeletep(nodep), nodep); // Set corresponding enable signals to ones V3Number ones{lhsp, ForceState::isRangedDType(lhsp) ? lhsp->width() : 1}; ones.setAllBits1(); AstAssign* const setEnp = new AstAssign{flp, lhsp->cloneTreePure(false), new AstConst{rhsp->fileline(), ones}}; transformWritenVarScopes(setEnp->lhsp(), [this](AstVarScope* vscp) { return m_state.getForceComponents(vscp).m_enVscp; }); // Set corresponding value signals to the forced value AstAssign* const setValp = new AstAssign{flp, lhsp->cloneTreePure(false), rhsp->cloneTreePure(false)}; transformWritenVarScopes(setValp->lhsp(), [this, rhsp](AstVarScope* vscp) { AstVarScope* const valVscp = m_state.getForceComponents(vscp).m_valVscp; m_state.setValVscpRhsExpr(valVscp, rhsp->cloneTreePure(false)); rhsp->foreach([valVscp, this](AstVarRef* refp) { m_state.addValVscp(refp, valVscp); }); return valVscp; }); // Set corresponding read signal directly as well, in case something in the same // process reads it later AstAssign* const setRdp = new AstAssign{flp, lhsp->unlinkFrBack(), rhsp->unlinkFrBack()}; transformWritenVarScopes(setRdp->lhsp(), [this](AstVarScope* vscp) { return m_state.getForceComponents(vscp).m_rdVscp; }); setEnp->addNext(setValp); setEnp->addNext(setRdp); relinker.relink(setEnp); } void visit(AstRelease* nodep) override { FileLine* const flp = nodep->fileline(); AstNodeExpr* const lhsp = nodep->lhsp(); // The LValue we are releasing // The AstRelease node will be removed for sure VNRelinker relinker; nodep->unlinkFrBack(&relinker); VL_DO_DANGLING(pushDeletep(nodep), nodep); // Set corresponding enable signals to zero V3Number zero{lhsp, ForceState::isRangedDType(lhsp) ? lhsp->width() : 1}; zero.setAllBits0(); AstAssign* const resetEnp = new AstAssign{flp, lhsp->cloneTreePure(false), new AstConst{lhsp->fileline(), zero}}; transformWritenVarScopes(resetEnp->lhsp(), [this](AstVarScope* vscp) { return m_state.getForceComponents(vscp).m_enVscp; }); // IEEE 1800-2023 10.6.2: When released, then if the variable is not driven by a continuous // assignment and does not currently have an active procedural continuous assignment, the // variable shall not immediately change value and shall maintain its current value until // the next procedural assignment to the variable is executed. Releasing a variable that is // driven by a continuous assignment or currently has an active assign procedural // continuous assignment shall reestablish that assignment and schedule a reevaluation in // the continuous assignment's scheduling region. AstAssign* const resetRdp = new AstAssign{flp, lhsp->cloneTreePure(false), lhsp->unlinkFrBack()}; // Replace write refs on the LHS resetRdp->lhsp()->foreach([this](AstNodeVarRef* refp) { if (refp->access() != VAccess::WRITE) return; AstVarScope* const vscp = refp->varScopep(); AstVarScope* const newVscp = vscp->varp()->isContinuously() ? m_state.getForceComponents(vscp).m_rdVscp : vscp; AstVarRef* const newpRefp = new AstVarRef{refp->fileline(), newVscp, VAccess::WRITE}; refp->replaceWith(newpRefp); VL_DO_DANGLING(refp->deleteTree(), refp); }); // Replace write refs on RHS resetRdp->rhsp()->foreach([this](AstNodeVarRef* refp) { if (refp->access() != VAccess::WRITE) return; AstVarScope* const vscp = refp->varScopep(); if (vscp->varp()->isContinuously()) { AstVarRef* const newpRefp = new AstVarRef{refp->fileline(), vscp, VAccess::READ}; ForceState::markNonReplaceable(newpRefp); refp->replaceWith(newpRefp); } else { refp->replaceWith(m_state.getForceComponents(vscp).forcedUpdate(vscp)); } VL_DO_DANGLING(refp->deleteTree(), refp); }); resetRdp->addNext(resetEnp); relinker.relink(resetRdp); } void visit(AstVarScope* nodep) override { // If this signal is marked externally forceable, create the public force signals if (nodep->varp()->isForceable()) { const ForceState::ForceComponentsVarScope& fc = m_state.getForceComponents(nodep); fc.m_enVscp->varp()->sigUserRWPublic(true); fc.m_valVscp->varp()->sigUserRWPublic(true); } } public: // CONSTRUCTOR explicit ForceConvertVisitor(AstNetlist* nodep, ForceState& state) : m_state{state} { // Transform all force and release statements iterateAndNextNull(nodep->modulesp()); } }; class ForceReplaceVisitor final : public VNVisitor { // STATE const ForceState& m_state; AstNodeStmt* m_stmtp = nullptr; bool m_inLogic = false; // METHODS void iterateLogic(AstNode* logicp) { VL_RESTORER(m_inLogic); m_inLogic = true; iterateChildren(logicp); } // VISITORS void visit(AstNodeStmt* nodep) override { VL_RESTORER(m_stmtp); m_stmtp = nodep; iterateChildren(nodep); } void visit(AstAlwaysPublic* nodep) override { iterateLogic(nodep); } void visit(AstCFunc* nodep) override { iterateLogic(nodep); } void visit(AstCoverToggle* nodep) override { iterateLogic(nodep); } void visit(AstNodeProcedure* nodep) override { iterateLogic(nodep); } void visit(AstSenItem* nodep) override { iterateLogic(nodep); } void visit(AstVarRef* nodep) override { if (ForceState::isNotReplaceable(nodep)) return; switch (nodep->access()) { case VAccess::READ: { // Replace VarRef from forced LHS with rdVscp. if (ForceState::ForceComponentsVarScope* const fcp = m_state.tryGetForceComponents(nodep)) { nodep->varp(fcp->m_rdVscp->varp()); nodep->varScopep(fcp->m_rdVscp); } break; } case VAccess::WRITE: { if (!m_inLogic) return; // Emit rdVscp update after each write to any VarRef on forced LHS. if (ForceState::ForceComponentsVarScope* const fcp = m_state.tryGetForceComponents(nodep)) { FileLine* const flp = nodep->fileline(); AstVarRef* const lhsp = new AstVarRef{flp, fcp->m_rdVscp, VAccess::WRITE}; AstNodeExpr* const rhsp = fcp->forcedUpdate(nodep->varScopep()); m_stmtp->addNextHere(new AstAssign{flp, lhsp, rhsp}); } // Emit valVscp update after each write to any VarRef on forced RHS. if (!m_state.getValVscps(nodep)) break; for (AstVarScope* const valVscp : *m_state.getValVscps(nodep)) { FileLine* const flp = nodep->fileline(); AstVarRef* const valp = new AstVarRef{flp, valVscp, VAccess::WRITE}; AstNodeExpr* rhsp = m_state.getValVscpRhsExpr(valVscp); UASSERT_OBJ(rhsp, flp, "RHS of force/release must be an AstNodeExpr"); rhsp = rhsp->cloneTreePure(false); ForceState::markNonReplaceable(valp); rhsp->foreach([](AstVarRef* refp) { ForceState::markNonReplaceable(refp); }); m_stmtp->addNextHere(new AstAssign{flp, valp, rhsp}); } break; } default: if (!m_inLogic) return; if (m_state.tryGetForceComponents(nodep) || m_state.getValVscps(nodep)) { nodep->v3error( "Unsupported: Signals used via read-write reference cannot be forced"); } break; } } void visit(AstNode* nodep) override { iterateChildren(nodep); } public: // CONSTRUCTOR explicit ForceReplaceVisitor(AstNetlist* nodep, const ForceState& state) : m_state{state} { iterateChildren(nodep); } }; //###################################################################### // void V3Force::forceAll(AstNetlist* nodep) { UINFO(2, __FUNCTION__ << ":"); if (!v3Global.hasForceableSignals()) return; { ForceState state; { ForceConvertVisitor{nodep, state}; } { ForceReplaceVisitor{nodep, state}; } V3Global::dumpCheckGlobalTree("force", 0, dumpTreeEitherLevel() >= 3); } }