Internals: Refactor AstNodeBlock representation (#6280)
AstNodeBlock now has 2 child lists: 'declsp' to hold declarations within
the block, and 'stmtsp' to hold the procedural statements.
AstBegin is then just a simple subtype of AstNodeBlock.
AstFork is a proper superset of AstNodeBlock (and also AstBegin), and
adds 'forksp' which hold the parallel statements. Having the sequential
'stmtsp' in AstFork is required to properly implement variable
initializers in fork blocks (IEEE 1800-2023 9.3.2), this makes that
clear, while also separating the non AstNodeStmt declarations
(for #6280). The actual fork branches in 'AstFork::forkps()' are all
AstBegin nodes. This is required as lowering stages will introduce
additional statements in each parallel branch. (We used to wrap AstFork
statements into AstBegin in 3 different places, now they always are
AstBegin and this is enforced via the type checker/V3Broken).
Also fixes incorrect disabling of forked processes from within the `fork`.
This saves about 5% memory. V3AstUserAllocator is appropriate for most use
cases, performance is marginally up as we are mostly D-cache bound on
large designs.
Previously V3InstrCount used to completely ignore an AstConcat,
including its children (see the rational in the comment). The problem is
the operands can be huge and expensive compound expressions (especially
since DFG), and not just a simple variable reference. This fix gains
some MT speed improvement.
- Rename `--dump-treei` option to `--dumpi-tree`, which itself is now a
special case of `--dumpi-<tag>` where tag can be a magic word, or a
filename
- Control dumping via static `dump*()` functions, analogous to `debug()`
- Make dumping independent of the value of `debug()` (so dumping always
works even without the debug flag)
- Add separate `--dumpi-graph` for dumping V3Graphs, which is again a
special case of `--dumpi-<tag>`
- Alias `--dump-<tag>` to `--dumpi-<tag> 3` as before
Introduce the @astgen directives parsed by astgen, currently used for
the generation child node (operand) accessors. Please see the updated
internal documentation for details.
Introduce the @astgen directives parsed by astgen, currently used for
the generation child node (operand) accessors. Please see the updated
internal documentation for details.
Adds timing support to Verilator. It makes it possible to use delays,
event controls within processes (not just at the start), wait
statements, and forks.
Building a design with those constructs requires a compiler that
supports C++20 coroutines (GCC 10, Clang 5).
The basic idea is to have processes and tasks with delays/event controls
implemented as C++20 coroutines. This allows us to suspend and resume
them at any time.
There are five main runtime classes responsible for managing suspended
coroutines:
* `VlCoroutineHandle`, a wrapper over C++20's `std::coroutine_handle`
with move semantics and automatic cleanup.
* `VlDelayScheduler`, for coroutines suspended by delays. It resumes
them at a proper simulation time.
* `VlTriggerScheduler`, for coroutines suspended by event controls. It
resumes them if its corresponding trigger was set.
* `VlForkSync`, used for syncing `fork..join` and `fork..join_any`
blocks.
* `VlCoroutine`, the return type of all verilated coroutines. It allows
for suspending a stack of coroutines (normally, C++ coroutines are
stackless).
There is a new visitor in `V3Timing.cpp` which:
* scales delays according to the timescale,
* simplifies intra-assignment timing controls and net delays into
regular timing controls and assignments,
* simplifies wait statements into loops with event controls,
* marks processes and tasks with timing controls in them as
suspendable,
* creates delay, trigger scheduler, and fork sync variables,
* transforms timing controls and fork joins into C++ awaits
There are new functions in `V3SchedTiming.cpp` (used by `V3Sched.cpp`)
that integrate static scheduling with timing. This involves providing
external domains for variables, so that the necessary combinational
logic gets triggered after coroutine resumption, as well as statements
that need to be injected into the design eval function to perform this
resumption at the correct time.
There is also a function that transforms forked processes into separate
functions.
See the comments in `verilated_timing.h`, `verilated_timing.cpp`,
`V3Timing.cpp`, and `V3SchedTiming.cpp`, as well as the internals
documentation for more details.
Signed-off-by: Krzysztof Bieganski <kbieganski@antmicro.com>
* Add VL_OVERRIDE macro so that compiler can tell my typo when trying to override a function.
* Mark visit() with VL_OVERRIDE. No functional change intended.