Commit Graph

27 Commits

Author SHA1 Message Date
Bartłomiej Chmiel 5adecb9fa3
Support multi-expression sequences (#6639) 2025-11-06 08:42:27 -05:00
Geza Lore d3ca79368c
Internals: Replace AstMTaskBody with AstCFunc(#6280) (#6628)
AstMTaskBody is somewhat redundant and is problematic for #6280. We used
to wrap all MTasks in a CFunc before emit anyway. Now we create that
CFunc when we create the ExecMTask in V3OrderParallel, and subsequently
use the CFunc to represent the contents of the MTask. Final output and
optimizations are the same, but internals are simplified to move
towards #6280.

No functional change.
2025-11-03 06:32:03 +00:00
Geza Lore d864057a60
Internals: Refactor AstNodeBlock representation (#6280) (#6588)
Internals: Refactor AstNodeBlock representation (#6280)

AstNodeBlock now has 2 child lists: 'declsp' to hold declarations within
the block, and 'stmtsp' to hold the procedural statements.

AstBegin is then just a simple subtype of AstNodeBlock.

AstFork is a proper superset of AstNodeBlock (and also AstBegin), and
adds 'forksp' which hold the parallel statements. Having the sequential
'stmtsp' in AstFork is required to properly implement variable
initializers in fork blocks (IEEE 1800-2023 9.3.2), this makes that
clear, while also separating the non AstNodeStmt declarations
(for #6280). The actual fork branches in 'AstFork::forkps()' are all
AstBegin nodes. This is required as lowering stages will introduce
additional statements in each parallel branch. (We used to wrap AstFork
statements into AstBegin in 3 different places, now they always are
AstBegin and this is enforced via the type checker/V3Broken).

Also fixes incorrect disabling of forked processes from within the `fork`.
2025-10-24 14:00:07 +01:00
Geza Lore 5ac345e09c Internals: Add AstStmtPragma (#6280)
Trivial adaptor node to put AstPragma in AstNodeStmt position, which
will be required in various places. Also fix dumping of AstPragma.
2025-10-22 18:51:11 +01:00
Geza Lore cc77233902 Internals: AstExecGraph is an AstNodeStmt (#6280) 2025-10-21 17:35:22 +01:00
Geza Lore 8daae7336d Internals: Remove redundant AstNode::addNextStmt 2025-10-21 12:41:50 +01:00
Geza Lore cf275b6e58
Internals: Refactor text based Ast constructs (#6280) (#6571)
Remove the large variety of ways raw "text" is represented in the Ast.
Particularly, the only thing that represents a string to be emitted in
the output is AstText.

There are 5 AstNodes that can contain AstText, and V3Emit will throw an
error if an AstText is encountered anywhere else:
- AstCStmt: Internally generated procedural statements involving raw
  text.
- AstCStmtUser: This is the old AstUCStmt, renamed so it sorts next to
  AstCStmt, as it's largely equivalent. We should never create this
  internally unless used to represent user input. It is used for $c,
  statements in the input, and for some 'systemc_* blocks.
- AstCExpr: Internally generaged expression involving raw text.
- AstCExprUser: This is the old AstUCFunc, renamed so it sorts next to
  AstCExpr. It is largely equivalent, but also has more optimizations
  disabled. This should never be created internally, it is only used for
  $c expressions in the input.
- AstTextBlock: Use by V3ProtectLib only, to generate the hierarchical
  wrappers.

Text "tracking" for indentation is always on for AstCStmt, AstCExpr, and
AstTextBlock, as these are always generated by us, and should always be
well formed.

Tracking is always off for AstCStmtUser and AstCExprUser, as these
contain arbitrary user input that might not be safe to parse for
indentation.

Remove subsequently redundant AstNodeSimpleText and AstNodeText types.

This patch also fixes incorrect indentation in emitted waveform tracing
functions, and makes the output more readable for hier block SV stubs.

With that, all raw text nodes are handled as a proper AstNodeStmt or
AstNodeExpr as required for #6280.
2025-10-21 12:41:29 +01:00
Bartłomiej Chmiel 9bd30baba4
Fix $finish inside fork blocks (#6555)
Signed-off-by: Bartłomiej Chmiel <bchmiel@antmicro.com>
2025-10-20 10:16:05 -04:00
Geza Lore eb53bca6fd
Internals: Make AstAssignW a procedural statement (#6280) (#6556)
Initial idea was to remodel AssignW as Assign under Alway. Trying that
uncovered some issues, the most difficult of them was that a delay
attached to a continuous assignment behaves differently from a delay
attached to a blocking assignment statement, so we need to keep the
knowledge of which flavour an assignment was until V3Timing.

So instead of removing AstAssignW, we always wrap it in an AstAlways,
with a special `keyword()` type. This makes it into a proper procedural
statement, which is almost equivalent to AstAssign, except for the case
when they contain a delay. We still gain the benefits of #6280 and can
simplify some code. Every AstNodeStmt should now be under an
AstNodeProcedure - which we should rename to AstProcess, or an
AstNodeFTask). As a result, V3Table can now handle AssignW for free.
Also uncovered and fixed a bug in handling intra-assignment delays if
a function is present on the RHS of an AssignW.

There is more work to be done towards #6280, and potentially simplifying
AssignW handing, but this is the minimal change required to tick it off
the TODO list for #6280.
2025-10-14 09:05:19 +01:00
Wilson Snyder 078275034d Internals: Parse randsequence but still unsupported (#6131 partial) 2025-10-11 10:47:46 -04:00
Bartłomiej Chmiel 31e73f1645
Support simple cycle delay sequence expressions inside assertion properties (#6508)
Signed-off-by: Bartłomiej Chmiel <bchmiel@antmicro.com>
Co-authored-by: Wilson Snyder <wsnyder@wsnyder.org>
2025-10-10 16:16:15 +02:00
Geza Lore 838b8a2bec Internals: Remove dead code, fix or sign off coverage
Remove/fix/signoff uncontroversial code coverage holes. Also added a
couple TODOs that should be investigated at some point
2025-10-08 08:24:06 +01:00
Geza Lore e04f51ebd2
Internals: Change AstAssignVarScope into AstAliasScope (#6280) (#6512)
Rename and make it derive from AstNode instead of AstNodeAssign.

Small step towards #6280. No functional change.
2025-09-30 06:40:17 +01:00
Geza Lore 283810cbf7
Internals: Make AstNodeBlock an AstNodeStmt (#6280) (#6511)
Small step towards #6280. No functional change.
2025-09-30 06:39:51 +01:00
Geza Lore 603f4c615a
Improve Loop unrolling (#6480) (#6493)
This patch implements #6480. All loop statements are represented using
AstLoop and AstLoopTest.

This necessitates rework of the loop unroller to handle loops of
arbitrary form. To enable this, I have split the old unroller used for
'generate for' statements and moved it into V3Param, and subsequently
rewrote V3Unroll to handle the new representation. V3Unroll can now
unroll more complex loops, including with loop conditions containing
multiple variable references or inlined functions.

Handling the more generic code also requires some restrictions. If a
loop contains any of the following, it cannot be unrolled:
- A timing control that might suspend the loop
- A non-inlined call to a non-pure function

These constructs can change the values of variables in the loop, so are
generally not safe to unroll if they are present. (We could still unroll
if all the variables needed for unrolling are automatic, however we
don't do that right now.)

These restrictions seem ok in the benchmark suite, where the new
unroller can generally unroll many more loops than before.
2025-09-29 15:25:25 +01:00
Geza Lore 63f5f5c328
Internals: Remove redundant AstNode methods (#6481)
AstNode::isFirstInMyListOfStatements
AstNode::isStandaloneBodyStmt
2025-09-24 09:53:39 +02:00
Geza Lore 800af37975
Internals: Refactor generate construct Ast handling (#6280) (#6470)
Internals: Refactor generate construct Ast handling (#6280)

We introduce AstNodeGen, the common base class of AstGenBlock,
AstGenCase, AstGenFor, and AstGenIf, which together represent all SV
generate constructs. Subsequently remove AstNodeFor, AstNodeCase
(AstCase is now directly derived from AstNodeStmt) and adjust internals
to work on the new representation.

Output is identical modulo hashes do to changed AstNode type ids, no
functional change intended.

Step towards #6280.
2025-09-23 19:49:01 +01:00
Geza Lore 40ca0527db
Internal: Refactor AstAssignAlias (#6280) (#6473)
Rename AstAssignAlias to AstAlias and make it derive from AstNode
instead of AstNodeStmt.

Replace AstAlias with AstAssignW in V3LinkDot::linkDotScope, which is
the last place we need to be aware of the alias construct. Using
AstAssignW dowstream enables further optimization while preserving the
same functionality.
2025-09-22 16:30:26 -04:00
Geza Lore f39d6e6108
Deprecate sensitivity list on public_flat_rw attributes (#6443)
These are no longer required for correct scheduling. They are still
accepted for backward compatibility, but have no effect on simulation
and are dropped in the front-end. Also removed the then redundant
AstAlwaysPublic class.

Fixes #6442
2025-09-16 22:38:53 +01:00
Wilson Snyder 3549fd1aa0 Add parsing of `$assert*`, `$coverage*` and `$q_*` as still unsupported. 2025-09-06 10:31:08 -04:00
Wilson Snyder 997d5ecdf1 Internals: Cleanup cppcheck c casts. No functional change intended. 2025-08-21 20:06:43 -04:00
Geza Lore a0edd4e907
Internals: Improve cppcheck flow and fix up issues (#6311)
Added cppcheck-suppressions.txt in the repo root. You can add new
patterns in there instead of having to parse the XML output.

Also configure to add the -D__GNUC__ preprocessor macro, which makes it
understand UASSERT (it understands the 'noreturn' function attribute).

Added some case by case specific suppressions and fixed up other code,
especially in V3Ast*h and V3Dfg*.h, including code generated by astgen
that had some no-ops that irks cppcheck.

One thing it does not seem to like is `const` class members with default
initializers in the class. It will assume that's always the value, even
if overridden in the constructor. We had few so removed them.

With that a lot of files in `src/` are now clean or only have a handful
of issues. Therefore, I have also deleted cppcheck_filtered, and made it
produce human readable output straight to the terminal.

Regarding cleaning up the reported nits, I kind of got bored after
V3[A-E] so pausing here. Apologies for the merge conflicts.

Tested with cppcheck 2.13.0
2025-08-19 22:02:10 +01:00
Geza Lore 6a67c0a0e5
Iternals: Fix AstSplitPlaceholder, it is a statement (#6280) (#6309) 2025-08-19 11:14:28 +01:00
Geza Lore 6b9cc8a36e
Internals: Fix AstNodeCoverDecl, it is not a statement (#6280) (#6308) 2025-08-19 11:14:17 +01:00
Geza Lore 0bf9fc270f
Iternals: Remove AstAssignPre/AstAssignPost (#6307)
Replace with AstAlwaysPre/AstAlwaysPost with AstAssign under them.

Step towards #6280
2025-08-19 09:27:59 +01:00
Wilson Snyder 88046c8063 Internals: Rename AstSenTree pointers to sentreep. No functional change intended except JSON. 2025-08-17 19:14:34 -04:00
Geza Lore a300bfc538
Internals: Add AstNodeStmt.h (#6295)
Move AstNodeStmt and all its subtypes into AstNodeStmt.h.

This is the first step for #6280.

No functional change
2025-08-16 09:46:18 +01:00