Commit Graph

34 Commits

Author SHA1 Message Date
Wilson Snyder e76f29e5ba Copyright year update 2024-01-01 03:19:59 -05:00
Krzysztof Boroński bd38c8fe3c
Fix # 0 delays for process resumption, etc. (#4697) 2023-12-01 13:08:58 -05:00
Krzysztof Bieganski b8417abee5
Fix dynamic NBAs with automatic vars (#4696)
This patch addresses two issues with NBAs in non-inlined functions/tasks:
- If the NBA writes to a local automatic var, the var could cease to exist before the NBA executes. This is normally addressed by fork dynscopes (#4356), but NBA-to-fork transformation happens way after `V3Fork` (in `V3Timing`). To solve this, we put NBAs that write to locals under forks in `V3Fork` already. This way, such locals will be put in dynscopes, and will still exist after the task containing the NBA exits.
- The above change means that any writes in forks other than `fork..join` should be handled by `V3Fork`. Thus, in `V3SchedTiming`, we only have to worry about read references, so we can simply copy all remaining locals. Because we copy, lifetimes are not an issue. This fixes a bug that allowed assignment intravals to be overwritten if they go out of scope in the containing function.
2023-11-16 11:21:23 +01:00
Wilson Snyder 9fd5634778 Internals: Remove unneeded private's. No functional change 2023-11-13 21:37:45 -05:00
Wilson Snyder f8b7fb72b8 Fix fault on empty clocking block (#4593). 2023-10-21 02:40:08 -04:00
Krzysztof Bieganski 8720841c48
Fix to not remap local assign intravals in forks (#4583) 2023-10-18 16:49:20 -04:00
Wilson Snyder b5828a7ce9 Fix header order botched by clang-format in recent commit. 2023-10-18 06:37:46 -04:00
github action 770cd24f27 Apply 'make format' 2023-10-18 02:50:27 +00:00
Wilson Snyder 431bb1ed16
Support compiling Verilator with gcc/clang precompiled headers (#4579) 2023-10-17 22:49:28 -04:00
Aleksander Kiryk ad3bcbb1bb
Support `disable fork` (#4125) (#4569) 2023-10-16 14:02:29 +02:00
Mariusz Glebocki 28bd7e5b19
Rework multithreading handling to separate by code units that use/never use it. (#4228) 2023-09-24 22:12:23 -04:00
Wilson Snyder 6d5dde8645 Fix duplicate Vfork functions (#4418) 2023-08-30 17:59:25 -04:00
Ryszard Rozak e24197fd16
Don't move function calls before the expression (#4413) 2023-08-28 15:44:41 +02:00
Krzysztof Bieganski 43fa6858f6
Fix `VlForkSync` redeclaration (#4277)
Given nested forks, if the inner fork had a `join` or `join_any` at the end,
`V3Sched::transformForks()` would decide that the fork's `VlForkSync` variable
should be passed in from the outside. This resulted in the `VlForkSync` getting
redeclared as a function argument. Ultimately, it led to C++ compilation errors
due to variable redeclaration.

Fixed by rearranging the `if`s that decide whether a variable should be passed
in or left as-is.
2023-06-15 07:49:50 -04:00
Krzysztof Boronski 21c01ba97b V3Fork - transform processes that can outlive their parents into separate tasks (#4253)
Signed-off-by: Krzysztof Boronski <kboronski@antmicro.com>
2023-06-14 20:44:53 +02:00
Aleksander Kiryk db7935faf3
Add std::process class (#4212) 2023-06-01 10:02:08 -04:00
Krzysztof Bieganski 519792d02b
Fix to commit coroutines immediately on `wait` statements (#4229)
Event-triggered coroutines live in two stages: 'uncommitted' and 'ready'. First
they land in 'uncommitted', meaning they can't be resumed yet. Only after
coroutines from the 'ready' queue are resumed, the 'uncommitted' ones are moved
to the 'ready' queue, and can be resumed. This is to avoid self-triggering in
situations like waiting for an event immediately after triggering it.

However, there is an issue with `wait` statements. If you have a `wait(b)`, it's
being translated into a loop that awaits a change in `b` as long as `b` is
false. If `b` is false at first, the coroutine is put into the `uncommitted`
queue. If `b` is set to true before it's committed, the coroutine won't get
resumed.

This patch fixes that by immediately committing event controls created from
`wait` statements. That means the coroutine from the example above will get
resumed from now on.
2023-05-25 20:20:44 -04:00
Wilson Snyder add68130b8 Internals: Rename to dumpLevel(), to avoid confusion with make-a-dump() 2023-05-03 18:04:10 -04:00
Krzysztof Bieganski cdb61842d6
Internals: Remove `VlNow` (#4089)
`VlNow{}` is completely unnecessary, as coroutines are always on the
heap (unless optimized out). Also fix access of var ref passed to forked processes.
2023-04-06 10:31:52 -04:00
Wilson Snyder 82e653a739 Internals: Avoid emit inheritance in V3EmitCBase. No functional change intended. 2023-03-18 12:23:17 -04:00
Wilson Snyder b24d7c83d3 Copyright year update 2023-01-01 10:18:39 -05:00
Wilson Snyder 833780fac1 Internal: cppcheck fixes. No functional change intended. 2022-11-27 05:52:40 -05:00
Geza Lore 65e08f4dbf Make all expressions derive from AstNodeExpr (#3721).
Apart from the representational changes below, this patch renames
AstNodeMath to AstNodeExpr, and AstCMath to AstCExpr.

Now every expression (i.e.: those AstNodes that represent a [possibly
void] value, with value being interpreted in a very general sense) has
AstNodeExpr as a super class. This necessitates the introduction of an
AstStmtExpr, which represents an expression in statement position, e.g :
'foo();' would be represented as AstStmtExpr(AstCCall(foo)). In exchange
we can get rid of isStatement() in AstNodeStmt, which now really always
represent a statement

Peak memory consumption and verilation speed are not measurably changed.

Partial step towards #3420
2022-11-03 16:02:16 +00:00
Krzysztof Bieganski fcf0d03cd4
Dynamic triggers for non-static contexts (#3599)
In non-static contexts like class objects or stack frames, the use of
global trigger evaluation is not feasible. The concept of dynamic
triggers allows for trigger evaluation in such cases. These triggers are
simply local variables, and coroutines are themselves responsible for
evaluating them. They await the global dynamic trigger scheduler object,
which is responsible for resuming them during the trigger evaluation
step in the 'act' eval region. Once the trigger is set, they await the
dynamic trigger scheduler once again, and then get resumed during the
resumption step in the 'act' eval region.

Signed-off-by: Krzysztof Bieganski <kbieganski@antmicro.com>
2022-10-22 14:05:39 +00:00
Krzysztof Bieganski 785c51dd0b
Fix emitting timing debug info with `--protect-ids` (#3689) (#3701) 2022-10-21 16:56:44 -04:00
HungMingWu 196f3292d5 Improve V3Ast function usage ergonomics (#3650)
Signed-off-by: HungMingWu <u9089000@gmail.com>
2022-10-21 14:12:12 +01:00
Krzysztof Bieganski 97add4d57a
Fix null access on optimized-out fork statements (#3658)
`V3SchedTiming` currently assumes that if a fork still exists, it must
have statements within it (otherwise it would have been deleted by
`V3Timing`). However, in a case like this:
```
module t;
    reg a;
    initial fork a = 1; join
endmodule
```
the assignment in the fork is optimized out by `V3Dead` after
`V3Timing`. This leads to `V3SchedTiming` accessing fork's `stmtsp`
pointer, which at this point is null. This patch addresses that issue.

Signed-off-by: Krzysztof Bieganski <kbieganski@antmicro.com>
2022-10-06 15:38:59 +02:00
Krzysztof Bieganski 9c2ead90d5
Add custom memory management for verilated classes (#3595)
This change introduces a custom reference-counting pointer class that
allows creating such pointers from 'this'. This lets us keep the
receiver object around even if all references to it outside of a class
method no longer exist. Useful for coroutine methods, which may outlive
all external references to the object.

The deletion of objects is deferred until the next time slot. This is to
make clearing the triggered flag on named events in classes safe
(otherwise freed memory could be accessed).
2022-09-28 18:54:18 -04:00
Geza Lore ddb678cc5b Merge branch 'master' into develop-v5 2022-09-22 17:33:36 +01:00
Geza Lore 95145038b4 Generate AstNode accessors via astgen
Introduce the @astgen directives parsed by astgen, currently used for
the generation child node (operand) accessors. Please see the updated
internal documentation for details.
2022-09-21 14:05:27 +01:00
Geza Lore af305bf280 Merge branch 'master' into develop-v5 2022-09-16 16:24:36 +01:00
Krzysztof Bieganski a2e1b32a1c
Fix inlining of forks (#3594)
Before this change, some forked processes were being inlined in
`V3Timing` because they contained no `CAwait`s. This only works under
the assumption that no `CAwait`s will be added there later, which is not
true, as a function called by a forked process could be turned into a
coroutine later. The call would be wrapped in a new `CAwait`, but the
process itself would have already been inlined at this point.

This commit moves the inlining to `transformForks` in `V3SchedTiming`,
which is called at a point when all `CAwait`s are already in place.

Signed-off-by: Krzysztof Bieganski <kbieganski@antmicro.com>
2022-09-05 15:19:19 +01:00
Krzysztof Bieganski 8b19d02e3b
Fix `co_await VlNow{}` being added too many times (#3596)
(or not at all)

Signed-off-by: Krzysztof Bieganski <kbieganski@antmicro.com>
2022-09-05 11:46:34 +01:00
Krzysztof Bieganski 39af5d020e
Timing support (#3363)
Adds timing support to Verilator. It makes it possible to use delays,
event controls within processes (not just at the start), wait
statements, and forks.

Building a design with those constructs requires a compiler that
supports C++20 coroutines (GCC 10, Clang 5).

The basic idea is to have processes and tasks with delays/event controls
implemented as C++20 coroutines. This allows us to suspend and resume
them at any time.

There are five main runtime classes responsible for managing suspended
coroutines:
* `VlCoroutineHandle`, a wrapper over C++20's `std::coroutine_handle`
  with move semantics and automatic cleanup.
* `VlDelayScheduler`, for coroutines suspended by delays. It resumes
  them at a proper simulation time.
* `VlTriggerScheduler`, for coroutines suspended by event controls. It
  resumes them if its corresponding trigger was set.
* `VlForkSync`, used for syncing `fork..join` and `fork..join_any`
  blocks.
* `VlCoroutine`, the return type of all verilated coroutines. It allows
  for suspending a stack of coroutines (normally, C++ coroutines are
  stackless).

There is a new visitor in `V3Timing.cpp` which:
  * scales delays according to the timescale,
  * simplifies intra-assignment timing controls and net delays into
    regular timing controls and assignments,
  * simplifies wait statements into loops with event controls,
  * marks processes and tasks with timing controls in them as
    suspendable,
  * creates delay, trigger scheduler, and fork sync variables,
  * transforms timing controls and fork joins into C++ awaits

There are new functions in `V3SchedTiming.cpp` (used by `V3Sched.cpp`)
that integrate static scheduling with timing. This involves providing
external domains for variables, so that the necessary combinational
logic gets triggered after coroutine resumption, as well as statements
that need to be injected into the design eval function to perform this
resumption at the correct time.

There is also a function that transforms forked processes into separate
functions.

See the comments in `verilated_timing.h`, `verilated_timing.cpp`,
`V3Timing.cpp`, and `V3SchedTiming.cpp`, as well as the internals
documentation for more details.

Signed-off-by: Krzysztof Bieganski <kbieganski@antmicro.com>
2022-08-22 13:26:32 +01:00