#ifndef __target_H #define __target_H /* * Copyright (c) 1998-1999 Stephen Williams (steve@icarus.com) * * This source code is free software; you can redistribute it * and/or modify it in source code form under the terms of the GNU * General Public License as published by the Free Software * Foundation; either version 2 of the License, or (at your option) * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA */ #ifdef HAVE_CVS_IDENT #ident "$Id: target.h,v 1.60 2002/08/12 01:35:01 steve Exp $" #endif # include "netlist.h" /* * This header file describes the types and constants used to describe * the possible target output types of the compiler. The backends * provide one of these in order to tell the previous steps what the * backend is able to do. */ /* * The backend driver is hooked into the compiler, and given a name, * by creating an instance of the target structure. The structure has * the name that the compiler will use to locate the driver, and a * pointer to a target_t object that is the actual driver. */ struct target { const char* name; struct target_t* meth; }; /* * The emit process uses a target_t driver to send the completed * design to a file. It is up to the driver object to follow along in * the iteration through the design, generating output as it can. */ struct target_t { virtual ~target_t(); /* Start the design. This sets the main output file stream that the target should use. */ virtual bool start_design(const Design*) =0; /* This is called once for each scope in the design, before anything else is called. */ virtual void scope(const NetScope*); /* Output an event object. Called for each named event in the scope. */ virtual void event(const NetEvent*); /* Output a signal (called for each signal) */ virtual void signal(const NetNet*) =0; /* Output a memory (called for each memory object) */ virtual void memory(const NetMemory*); /* Output a defined task. */ virtual void task_def(const NetScope*); virtual void func_def(const NetScope*); /* LPM style components are handled here. */ virtual void lpm_add_sub(const NetAddSub*); virtual void lpm_clshift(const NetCLShift*); virtual void lpm_compare(const NetCompare*); virtual void lpm_divide(const NetDivide*); virtual void lpm_modulo(const NetModulo*); virtual void lpm_ff(const NetFF*); virtual void lpm_mult(const NetMult*); virtual void lpm_mux(const NetMux*); virtual void lpm_ram_dq(const NetRamDq*); /* Output a gate (called for each gate) */ virtual void logic(const NetLogic*); virtual bool bufz(const NetBUFZ*); virtual void udp(const NetUDP*); virtual void net_case_cmp(const NetCaseCmp*); virtual bool net_cassign(const NetCAssign*); virtual bool net_const(const NetConst*); virtual bool net_force(const NetForce*); virtual bool net_function(const NetUserFunc*); virtual void net_probe(const NetEvProbe*); /* Output a process (called for each process). It is up to the target to recurse if desired. */ virtual bool process(const NetProcTop*); /* Various kinds of process nodes are dispatched through these. */ virtual void proc_assign(const NetAssign*); virtual void proc_assign_nb(const NetAssignNB*); virtual bool proc_block(const NetBlock*); virtual void proc_case(const NetCase*); virtual bool proc_cassign(const NetCAssign*); virtual bool proc_condit(const NetCondit*); virtual bool proc_deassign(const NetDeassign*); virtual bool proc_delay(const NetPDelay*); virtual bool proc_disable(const NetDisable*); virtual bool proc_force(const NetForce*); virtual void proc_forever(const NetForever*); virtual bool proc_release(const NetRelease*); virtual void proc_repeat(const NetRepeat*); virtual bool proc_trigger(const NetEvTrig*); virtual void proc_stask(const NetSTask*); virtual void proc_utask(const NetUTask*); virtual bool proc_wait(const NetEvWait*); virtual void proc_while(const NetWhile*); /* Done with the design. The target returns !0 if there is some error in the code generation. */ virtual int end_design(const Design*); }; /* This class is used by the NetExpr class to help with the scanning of expressions. */ struct expr_scan_t { virtual ~expr_scan_t(); virtual void expr_const(const NetEConst*); virtual void expr_concat(const NetEConcat*); virtual void expr_memory(const NetEMemory*); virtual void expr_scope(const NetEScope*); virtual void expr_select(const NetESelect*); virtual void expr_sfunc(const NetESFunc*); virtual void expr_signal(const NetESignal*); virtual void expr_subsignal(const NetEBitSel*); virtual void expr_ternary(const NetETernary*); virtual void expr_ufunc(const NetEUFunc*); virtual void expr_unary(const NetEUnary*); virtual void expr_binary(const NetEBinary*); }; /* The emit functions take a design and emit it to the output stream using the specified target. If the target is given by name, it is located in the target_table and used. */ extern bool emit(const Design*des, const char*type); /* This function takes a fully qualified verilog name (which may have, for example, dots in it) and produces a mangled version that can be used by most any language. */ extern string mangle(const string&str); /* This function takes a string and produces an escaped version that can be used inside a string constant for a C++ compiler. */ extern string stresc(const string&str); /* This is the table of supported output targets. It is a null terminated array of pointers to targets. */ extern const struct target *target_table[]; /* * $Log: target.h,v $ * Revision 1.60 2002/08/12 01:35:01 steve * conditional ident string using autoconfig. * * Revision 1.59 2002/06/05 03:44:25 steve * Add support for memory words in l-value of * non-blocking assignments, and remove the special * NetAssignMem_ and NetAssignMemNB classes. * * Revision 1.58 2002/06/04 05:38:44 steve * Add support for memory words in l-value of * blocking assignments, and remove the special * NetAssignMem class. * * Revision 1.57 2002/03/09 02:10:22 steve * Add the NetUserFunc netlist node. * * Revision 1.56 2002/01/28 00:52:41 steve * Add support for bit select of parameters. * This leads to a NetESelect node and the * vvp code generator to support that. * * Revision 1.55 2002/01/19 19:02:08 steve * Pass back target errors processing conditionals. * * Revision 1.54 2001/08/25 23:50:03 steve * Change the NetAssign_ class to refer to the signal * instead of link into the netlist. This is faster * and uses less space. Make the NetAssignNB carry * the delays instead of the NetAssign_ lval objects. * * Change the vvp code generator to support multiple * l-values, i.e. concatenations of part selects. * * Revision 1.53 2001/07/27 04:51:44 steve * Handle part select expressions as variants of * NetESignal/IVL_EX_SIGNAL objects, instead of * creating new and useless temporary signals. * * Revision 1.52 2001/04/22 23:09:46 steve * More UDP consolidation from Stephan Boettcher. */ #endif