#ifndef __entity_H #define __entity_H /* * Copyright (c) 2011 Stephen Williams (steve@icarus.com) * * This source code is free software; you can redistribute it * and/or modify it in source code form under the terms of the GNU * General Public License as published by the Free Software * Foundation; either version 2 of the License, or (at your option) * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA */ # include # include # include "StringHeap.h" # include "LineInfo.h" typedef enum { PORT_NONE=0, PORT_IN, PORT_OUT } port_mode_t; class InterfacePort : public LineInfo { public: // Port direction from the source code. port_mode_t mode; // Name of the port from the source code perm_string name; // Name of interface type as given in the source code. perm_string type_name; }; class Entity : public LineInfo { public: int elaborate(); public: perm_string name; std::vector ports; }; /* * As the parser parses entities, it puts them into this map. It uses * a map because sometimes it needs to look back at an entity by name. */ extern std::map design_entities; /* * Elaborate the collected entities, and return the number of * elaboration errors. */ extern int elaborate_entities(void); /* * Use this function to dump a description of the design entities to a * file. This is for debug, not for any useful purpose. */ extern void dump_design_entities(const char*path); #endif