#ifndef __scope_H #define __scope_H /* * Copyright (c) 2011 Stephen Williams (steve@icarus.com) * * This source code is free software; you can redistribute it * and/or modify it in source code form under the terms of the GNU * General Public License as published by the Free Software * Foundation; either version 2 of the License, or (at your option) * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA */ # include # include # include "StringHeap.h" class Architecture; class ComponentBase; class Entity; class Expression; class Signal; class VType; class ScopeBase { public: ScopeBase() { } explicit ScopeBase(const ScopeBase&ref); virtual ~ScopeBase() =0; const VType* find_type(perm_string by_name); bool find_constant(perm_string by_name, const VType*&typ, Expression*&exp); protected: // Signal declarations... std::map signals_; // Component declarations... std::map components_; // Type declarations... std::map types_; // Constant declarations... struct const_t { const VType*typ; Expression*val; }; std::map constants_; void do_use_from(const ScopeBase*that); }; class Scope : public ScopeBase { public: Scope(const ScopeBase&ref); ~Scope(); ComponentBase* find_component(perm_string by_name); public: void dump_scope(ostream&out) const; protected: // Helper method for emitting signals in the scope. int emit_signals(ostream&out, Entity*ent, Architecture*arc); }; /* * The active_scope object accumulates declarations for the scope that * is in the process of being parsed. When the declarations are over, * they are transferred over to the specific scope. The ActiveScope is * used by the parser to build up scopes. */ class ActiveScope : public ScopeBase { public: ActiveScope() { } ActiveScope(ActiveScope*par) : ScopeBase(*par) { } ~ActiveScope() { } void use_from(const ScopeBase*that) { do_use_from(that); } void bind_name(perm_string name, Signal*obj) { signals_[name] = obj; } void bind_name(perm_string name, ComponentBase*obj) { components_[name] = obj; } void bind_name(perm_string name, const VType*obj) { types_[name] = obj; } void bind_name(perm_string name, const VType*obj, Expression*val) { const_t&tmp = constants_[name]; tmp.typ = obj; tmp.val = val; } }; #endif