This patch makes the code consistently use struct/class in the C++ files,
it removes a couple shadow warnings and where a class pointer is passed to
the C routines, it defines the pointer as a class for C++ and as struct for
C and it removes a namespace std duplication.
Type cast expressions and some function calls are syntactically
identical to array element select, so we can only tell the difference
by looking up the name of the identifier being selected. If it is a
type name, then create an ExpCast instead of an ExpName object.
Also, parse and emit vector part selects.
Named libraries are similar to the work library, but they are not
written to implicitly, or imported implicitly. They are only brought
in by a "library" clause, the the packages within the library are
brought in by a "use" clause.
Presumably, the user will want the ability to explicitly set the
working library location, so create a +vhdl-work+ plusarg setting
for exactly that purpose.
Port map aspects were held in std::maps. Because
of that, in case of multiple assignments to the same
port, some assignments were lost and in effect vhdlpp
produced correct verilog code from a buggy VHDL.
Std::map was replaced by std::multimap. Thanks to it
we can gather this multiple assignments and detect them
in the elaboration phase.
This patch introduces in ScopeBase separate containers
for declarations coming from the current scope and from
the previous scopes.
Until now, in one scope, all objects were kept in an stl map.
When a scope was created inside other scopes, a shallow
copy of the map was made. This solution was nice for
name shadowing (in new scopes, when a name was
encountered, the old objects were overridden by a new
one), but didn't allow for distinguishing where the objects
were allocated. As a result, it is impossible to know who
the owner is and who should delete them.
In this commit ScopeBase gets two containers: for old
and new objects. If a ScopeBase is made from another
ScopeBase object, all objects from the copied object
go to an old_XXX container, where XXX depends on the
type of the copied objects. When a ScopeBase object
is deleted, the objects from new_XXX are deleted and
the ones from old_XXX are not touched.
This patch adds some complexity to the internals
of ScopeBase, but leaves its interface unchanged.
This is rather a cosmetic change. The patch changes
the container used for stack of scopes from std::list
to std::stack. It suits this particular application
a bit better.
Thanks to valgrind analysis it turned out that
there were objects in the parser that were not being
deleted in a proper way. This patch fixes them all.
Instead of using automatic variables for global
types, I allocate them dynamically. Thanks to it,
all type objects can be treated in the same way,
as all of them are pointers allocated with `new'.
Now we will be able to remove all scopes in the same
manner, no matter if it is a global or local scope,
by deleting all carried pointers.
When writing arrays to the work library, handle the special
case that it is an array of std_logic and write a std_logic_vector
declaration instead. This makes for a more compact description.
When a "use" clause tries to pull a package from the work library,
put together a file name and try to find that package in the
work library directory. If found, parse the package file and
try again to find the package.
Bison and Flex generate different interfaces for reentrant
parsers, so handle that different API. We need this change
because library support is going to reuse the parser to
read in library packages.
This function is for the time being used in the
component instatiation. It is checked, whether
an expression is a correct r-value.
To be a correct r-value, it must be either
port name or signal name.
Build up a work library by writing a VHDL representation of the
package header into a source file. This representation needs to
be accurate enough that later invocations of vhdlpp can read them
with the VHDL parser.