From 9735b0e8b360a3d3863f16b3c103ab9ea6c7a8a0 Mon Sep 17 00:00:00 2001 From: steve Date: Sun, 9 Jan 2005 20:11:15 +0000 Subject: [PATCH] Add the .part/pv node and related functionality. --- vvp/README.txt | 11 ++++++++++- vvp/compile.h | 8 +++++++- vvp/lexor.lex | 6 +++++- vvp/parse.y | 12 +++++++++--- vvp/part.cc | 43 +++++++++++++++++++++++++++++++++++++++---- vvp/resolv.cc | 23 ++++++++++++++++++++++- vvp/resolv.h | 8 +++++++- vvp/vvp_net.cc | 26 +++++++++++++++++++++++++- vvp/vvp_net.h | 42 ++++++++++++++++++++++++++++++++++++++---- 9 files changed, 162 insertions(+), 17 deletions(-) diff --git a/vvp/README.txt b/vvp/README.txt index b13fc158b..d38bd4e53 100644 --- a/vvp/README.txt +++ b/vvp/README.txt @@ -1,7 +1,7 @@ /* * Copyright (c) 2001 Stephen Williams (steve@icarus.com) * - * $Id: README.txt,v 1.51 2004/12/31 06:00:06 steve Exp $ + * $Id: README.txt,v 1.52 2005/01/09 20:11:15 steve Exp $ */ VVP SIMULATION ENGINE @@ -449,10 +449,19 @@ vector. The other inputs specify what those parts are, as a cannonical bit number, and a width. Normally, those bits are constant values.