/**CFile**************************************************************** FileName [sbdPath.c] SystemName [ABC: Logic synthesis and verification system.] PackageName [SAT-based optimization using internal don't-cares.] Synopsis [Critical path.] Author [Alan Mishchenko] Affiliation [UC Berkeley] Date [Ver. 1.0. Started - June 20, 2005.] Revision [$Id: sbdPath.c,v 1.00 2005/06/20 00:00:00 alanmi Exp $] ***********************************************************************/ #include "sbdInt.h" ABC_NAMESPACE_IMPL_START //////////////////////////////////////////////////////////////////////// /// DECLARATIONS /// //////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////// /// FUNCTION DEFINITIONS /// //////////////////////////////////////////////////////////////////////// /**Function************************************************************* Synopsis [] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ int Sbc_ManAddInternalToPath_rec( Gia_Man_t * p, int iObj, Vec_Bit_t * vPath ) { Gia_Obj_t * pObj; int k, iFan, Value = 0; if ( Gia_ObjIsTravIdCurrentId(p, iObj) ) return Vec_BitEntry(vPath, iObj); Gia_ObjSetTravIdCurrentId(p, iObj); pObj = Gia_ManObj( p, iObj ); if ( Gia_ObjIsCi(pObj) ) return 0; assert( Gia_ObjIsAnd(pObj) ); Gia_LutForEachFanin( p, iObj, iFan, k ) Value |= Sbc_ManAddInternalToPath_rec( p, iFan, vPath ); if ( Value ) Vec_BitWriteEntry( vPath, iObj, 1 ); return Value; } void Sbc_ManAddInternalToPath( Gia_Man_t * p, Vec_Bit_t * vPath ) { int iObj; Gia_ManForEachLut( p, iObj ) { if ( !Vec_BitEntry(vPath, iObj) ) continue; Gia_ManIncrementTravId( p ); Sbc_ManAddInternalToPath_rec( p, iObj, vPath ); } } /**Function************************************************************* Synopsis [] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ void Sbc_ManCriticalPath_rec( Gia_Man_t * p, int * pLevels, int iObj, int LevelFan, Vec_Bit_t * vPath ) { Gia_Obj_t * pObj; int k, iFan; if ( Gia_ObjIsTravIdCurrentId(p, iObj) ) return; Gia_ObjSetTravIdCurrentId(p, iObj); pObj = Gia_ManObj( p, iObj ); if ( Gia_ObjIsCi(pObj) ) return; assert( Gia_ObjIsAnd(pObj) ); Vec_BitWriteEntry( vPath, iObj, 1 ); Gia_LutForEachFanin( p, iObj, iFan, k ) if ( pLevels[iFan] == LevelFan ) Sbc_ManCriticalPath_rec( p, pLevels, iFan, LevelFan-1, vPath ); } Vec_Bit_t * Sbc_ManCriticalPath( Gia_Man_t * p ) { int * pLevels = NULL, k, iDriver; int nLevels = p->pManTime ? Gia_ManLutLevelWithBoxes(p) : Gia_ManLutLevel(p, &pLevels); Vec_Bit_t * vPath = Vec_BitStart( Gia_ManObjNum(p) ); if ( p->pManTime ) pLevels = Vec_IntArray( p->vLevels ); Gia_ManIncrementTravId( p ); Gia_ManForEachCoDriverId( p, iDriver, k ) if ( pLevels[iDriver] == nLevels && iDriver ) Sbc_ManCriticalPath_rec( p, pLevels, iDriver, nLevels-1, vPath ); if ( !p->pManTime ) ABC_FREE( pLevels ); Sbc_ManAddInternalToPath( p, vPath ); return vPath; } //////////////////////////////////////////////////////////////////////// /// END OF FILE /// //////////////////////////////////////////////////////////////////////// ABC_NAMESPACE_IMPL_END