// OpenSTA, Static Timing Analyzer // Copyright (c) 2019, Parallax Software, Inc. // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see . #ifndef STA_DELAY_FLOAT_H #define STA_DELAY_FLOAT_H #include "MinMax.hh" #include "Fuzzy.hh" // Delay values defined as floats. namespace sta { class StaState; typedef float Delay; const Delay delay_zero = 0.0; void initDelayConstants(); inline Delay makeDelay(float delay, float, float) { return delay; } inline Delay makeDelay2(float delay, float, float) { return delay; } inline float delayAsFloat(const Delay &delay) { return delay; } // mean late+/early- sigma float delayAsFloat(const Delay &delay, const EarlyLate *early_late, const StaState *sta); float delaySigma2(const Delay &delay, const EarlyLate *early_late); const char * delayAsString(const Delay &delay, const StaState *sta); const char * delayAsString(const Delay &delay, const StaState *sta, int digits); const char * delayAsString(const Delay &delay, const EarlyLate *early_late, const StaState *sta, int digits); const Delay & delayInitValue(const MinMax *min_max); bool delayIsInitValue(const Delay &delay, const MinMax *min_max); bool fuzzyGreater(const Delay &delay1, const Delay &delay2, const MinMax *min_max); bool fuzzyGreaterEqual(const Delay &delay1, const Delay &delay2, const MinMax *min_max); bool fuzzyLess(const Delay &delay1, const Delay &delay2, const MinMax *min_max); bool fuzzyLessEqual(const Delay &delay1, const Delay &delay2, const MinMax *min_max); float delayRatio(const Delay &delay1, const Delay &delay2); } // namespace #endif