// OpenSTA, Static Timing Analyzer // Copyright (c) 2025, Parallax Software, Inc. // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see . // // The origin of this software must not be misrepresented; you must not // claim that you wrote the original software. // // Altered source versions must be plainly marked as such, and must not be // misrepresented as being the original software. // // This notice may not be removed or altered from any source distribution. #pragma once #include "NetworkClass.hh" #include "GraphClass.hh" #include "Delay.hh" #include "SdcClass.hh" #include "SearchClass.hh" #include "StaState.hh" #include "BoundedHeap.hh" namespace sta { class MinPeriodSlackLess { public: MinPeriodSlackLess(const StaState *sta); bool operator()(const MinPeriodCheck &check1, const MinPeriodCheck &check2) const; private: const StaState *sta_; }; using MinPeriodHeap = BoundedHeap; class MinPeriodCheck { public: MinPeriodCheck(); MinPeriodCheck(Pin *pin, Clock *clk, const Scene *scene); bool isNull() { return pin_ == nullptr; } Pin *pin() const { return pin_; } Clock *clk() const { return clk_; } float period() const; float minPeriod(const StaState *sta) const; Slack slack(const StaState *sta) const; private: Pin *pin_; Clock *clk_; const Scene *scene_; }; using MinPeriodCheckSeq = std::vector; class CheckMinPeriods { public: CheckMinPeriods(StaState *sta); void clear(); MinPeriodCheckSeq &check(const Net *net, size_t max_count, bool violators, const SceneSeq &scenes); protected: void checkNet(const Net *net, bool violators, const SceneSeq &scenes); void checkAll(bool violators, const SceneSeq &scenes); void checkVertex(Vertex *vertex, bool violators, const SceneSeq &scenes); MinPeriodCheck check(Vertex *vertex, const SceneSeq &scenes); MinPeriodCheckSeq checks_; MinPeriodHeap heap_; StaState *sta_; }; } // namespace