// OpenSTA, Static Timing Analyzer // Copyright (c) 2026, Parallax Software, Inc. // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see . // // The origin of this software must not be misrepresented; you must not // claim that you wrote the original software. // // Altered source versions must be plainly marked as such, and must not be // misrepresented as being the original software. // // This notice may not be removed or altered from any source distribution. #pragma once #include #include "MinMax.hh" #include "Transition.hh" #include "NetworkClass.hh" #include "SdcClass.hh" #include "StaState.hh" #include "BoundedHeap.hh" namespace sta { class StaState; class Scene; class RiseFall; class CapacitanceCheckSlackLess; class CapacitanceCheck { public: CapacitanceCheck(); CapacitanceCheck(const Pin *pin, float capacitance, float limit, float slack, const Scene *scene, const RiseFall *rf); bool isNull() { return pin_ == nullptr; } const Pin *pin() const { return pin_; } float capacitance() const { return capacitance_; } float limit() const { return limit_; } float slack() const { return slack_; } const Scene *scene() const { return scene_; } const RiseFall *rf() const { return rf_; } private: const Pin *pin_; float capacitance_; float limit_; float slack_; const Scene *scene_; const RiseFall *rf_; }; using CapacitanceCheckSeq = std::vector; using CapacitanceCheckHeap = BoundedHeap; class CheckCapacitances { public: CheckCapacitances(const StaState *sta); void clear(); // Return pins with the min/max cap limit slack. // net=null check all nets CapacitanceCheckSeq &check(const Net *net, size_t max_count, bool violators, const SceneSeq &scenes, const MinMax *min_max); // Return min slack check across scenes. CapacitanceCheck check(const Pin *pin, const SceneSeq &scenes, const MinMax *min_max) const; protected: CapacitanceCheck check(const Pin *pin, bool violators, const SceneSeq &scenes, const MinMax *min_max) const; void findLimit(const Pin *pin, const Scene *scene, const MinMax *min_max, // Return values. float &limit, bool &limit_exists) const; void checkCapLimits(const Instance *inst, bool violators, const SceneSeq &scenes, const MinMax *min_max); void checkCapLimits(const Instance *inst, const SceneSeq &scenes, const MinMax *min_max, CapacitanceCheckHeap &heap); void check(const Pin *pin, const SceneSeq &scenes, const MinMax *min_max, CapacitanceCheckHeap &heap); CapacitanceCheckSeq &checkViolations(const Net *net, const SceneSeq &scenes, const MinMax *min_max); CapacitanceCheckSeq &checkMaxCount(const Net *net, size_t max_count, const SceneSeq &scenes, const MinMax *min_max); bool checkPin(const Pin *pin, const Scene *scene) const; const StaState *sta_; CapacitanceCheckSeq checks_; }; } // namespace