// OpenSTA, Static Timing Analyzer // Copyright (c) 2025, Parallax Software, Inc. // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see . // // The origin of this software must not be misrepresented; you must not // claim that you wrote the original software. // // Altered source versions must be plainly marked as such, and must not be // misrepresented as being the original software. // // This notice may not be removed or altered from any source distribution. #pragma once #include "MinMax.hh" #include "StaState.hh" #include "Transition.hh" #include "Path.hh" namespace sta { class ClkDelays { public: ClkDelays(); void delay(const RiseFall *src_rf, const RiseFall *end_rf, const MinMax *min_max, // Return values. Delay &insertion, Delay &delay, float &internal_latency, Delay &latency, Path &path, bool &exists) const; void latency(const RiseFall *src_rf, const RiseFall *end_rf, const MinMax *min_max, // Return values. Delay &delay, bool &exists) const; static Delay latency(Path *clk_path, StaState *sta); void setLatency(const RiseFall *src_rf, const RiseFall *end_rf, const MinMax *min_max, Path *path, bool include_internal_latency, StaState *sta); private: static float insertionDelay(Path *clk_path, StaState *sta); static float delay(Path *clk_path, StaState *sta); static float clkTreeDelay(Path *clk_path, StaState *sta); Delay insertion_[RiseFall::index_count][RiseFall::index_count][MinMax::index_count]; Delay delay_[RiseFall::index_count][RiseFall::index_count][MinMax::index_count]; float internal_latency_[RiseFall::index_count][RiseFall::index_count][MinMax::index_count]; Delay latency_[RiseFall::index_count][RiseFall::index_count][MinMax::index_count]; Path path_[RiseFall::index_count][RiseFall::index_count][MinMax::index_count]; bool exists_[RiseFall::index_count][RiseFall::index_count][MinMax::index_count]; }; } // namespace