// OpenSTA, Static Timing Analyzer // Copyright (c) 2024, Parallax Software, Inc. // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see . #include "PathRef.hh" #include "Graph.hh" #include "TagGroup.hh" #include "PathEnumed.hh" #include "PathVertex.hh" #include "Search.hh" namespace sta { PathRef::PathRef() : path_enumed_(nullptr) { } PathRef::PathRef(const Path *path) : path_enumed_(nullptr) { if (path) path->setRef(this); } PathRef::PathRef(const PathRef &path) : path_vertex_(path.path_vertex_), path_enumed_(path.path_enumed_) { } PathRef::PathRef(const PathRef *path) : path_vertex_(path->path_vertex_), path_enumed_(path->path_enumed_) { } PathRef::PathRef(const PathVertex &path) : path_vertex_(&path), path_enumed_(nullptr) { } void PathRef::init() { path_vertex_.init(); path_enumed_ = nullptr; } void PathRef::init(const PathRef &path) { path_vertex_ = path.path_vertex_; path_enumed_ = path.path_enumed_; } void PathRef::init(const PathRef *path) { path_vertex_ = path->path_vertex_; path_enumed_ = path->path_enumed_; } void PathRef::init(const PathVertex *path) { path_vertex_ = path; } void PathRef::init(const PathVertex &path) { path_vertex_ = path; } void PathRef::init(Vertex *vertex, Tag *tag, int arrival_index) { path_vertex_.init(vertex, tag, arrival_index); path_enumed_ = nullptr; } void PathRef::init(PathEnumed *path) { path_enumed_ = path; } void PathRef::setRef(PathRef *ref) const { ref->path_vertex_ = path_vertex_; ref->path_enumed_ = path_enumed_; } void PathRef::deleteRep() { if (path_enumed_) deletePathEnumed(path_enumed_); } bool PathRef::isNull() const { return path_enumed_ == nullptr && path_vertex_.isNull(); } Vertex * PathRef::vertex(const StaState *sta) const { if (path_enumed_) return path_enumed_->vertex(sta); else return path_vertex_.vertex(sta); } VertexId PathRef::vertexId(const StaState *sta) const { if (path_enumed_) return path_enumed_->vertexId(sta); else return path_vertex_.vertexId(sta); } Tag * PathRef::tag(const StaState *sta) const { if (path_enumed_) return path_enumed_->tag(sta); else return path_vertex_.tag(sta); } TagIndex PathRef::tagIndex(const StaState *sta) const { if (path_enumed_) return path_enumed_->tagIndex(sta); else return path_vertex_.tagIndex(sta); } const RiseFall * PathRef::transition(const StaState *sta) const { if (path_enumed_) return path_enumed_->transition(sta); else return path_vertex_.transition(sta); } int PathRef::rfIndex(const StaState *sta) const { if (path_enumed_) return path_enumed_->rfIndex(sta); else return path_vertex_.rfIndex(sta); } PathAnalysisPt * PathRef::pathAnalysisPt(const StaState *sta) const { if (path_enumed_) return path_enumed_->pathAnalysisPt(sta); else return path_vertex_.pathAnalysisPt(sta); } PathAPIndex PathRef::pathAnalysisPtIndex(const StaState *sta) const { if (path_enumed_) return path_enumed_->pathAnalysisPtIndex(sta); else return path_vertex_.pathAnalysisPtIndex(sta); } Arrival PathRef::arrival(const StaState *sta) const { if (path_enumed_) return path_enumed_->arrival(sta); else return path_vertex_.arrival(sta); } void PathRef::setArrival(Arrival arrival, const StaState *sta) { if (path_enumed_) return path_enumed_->setArrival(arrival, sta); else return path_vertex_.setArrival(arrival, sta); } const Required & PathRef::required(const StaState *sta) const { if (path_enumed_) return path_enumed_->required(sta); else return path_vertex_.required(sta); } void PathRef::setRequired(const Required &required, const StaState *sta) { if (path_enumed_) return path_enumed_->setRequired(required, sta); else return path_vertex_.setRequired(required, sta); } void PathRef::prevPath(const StaState *sta, // Return values. PathRef &prev_path, TimingArc *&prev_arc) const { if (path_enumed_) path_enumed_->prevPath(sta, prev_path, prev_arc); else path_vertex_.prevPath(sta, prev_path, prev_arc); } void PathRef::arrivalIndex(int &arrival_index, bool &arrival_exists) const { return path_vertex_.arrivalIndex(arrival_index, arrival_exists); } } // namespace