// OpenSTA, Static Timing Analyzer // Copyright (c) 2025, Parallax Software, Inc. // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see . // // The origin of this software must not be misrepresented; you must not // claim that you wrote the original software. // // Altered source versions must be plainly marked as such, and must not be // misrepresented as being the original software. // // This notice may not be removed or altered from any source distribution. #pragma once #include "MinMax.hh" #include "Transition.hh" #include "NetworkClass.hh" #include "GraphClass.hh" #include "Delay.hh" #include "SdcClass.hh" namespace sta { class StaState; class DcalcAnalysisPt; class Corner; class CheckSlewLimits { public: CheckSlewLimits(const StaState *sta); // Return pins with the min/max slew limit slack. // net=null check all nets // corner=nullptr checks all corners. PinSeq checkSlewLimits(const Net *net, bool violators, const Corner *corner, const MinMax *min_max); // corner=nullptr checks all corners. void checkSlew(const Pin *pin, const Corner *corner, const MinMax *min_max, bool check_clks, // Return values. // Corner is nullptr for no slew limit. const Corner *&corner1, const RiseFall *&rf, Slew &slew, float &limit, float &slack) const; void findLimit(const LibertyPort *port, const Corner *corner, const MinMax *min_max, // Return values. float &limit, bool &exists) const; protected: void checkSlew1(const Pin *pin, const Vertex *vertex, const Corner *corner, const MinMax *min_max, bool check_clks, // Return values. const Corner *&corner1, const RiseFall *&rf1, Slew &slew1, float &limit1, float &slack1) const; void checkSlew2(const Pin *pin, const Vertex *vertex, const Corner *corner, const MinMax *min_max, const ClockSet &clks, // Return values. const Corner *&corner1, const RiseFall *&rf1, Slew &slew1, float &limit1, float &slack1) const; void checkSlew3(const Vertex *vertex, const Corner *corner1, const RiseFall *rf1, const MinMax *min_max, float limit1, // Return values. const Corner *&corner, const RiseFall *&rf, Slew &slew, float &slack, float &limit) const; void findLimit(const Pin *pin, const Corner *corner, const RiseFall *rf, const MinMax *min_max, const ClockSet &clks, // Return values. float &limit, bool &limit_exists) const; void checkSlewLimits(const Instance *inst, bool violators, const Corner *corner, const MinMax *min_max, PinSeq &slew_pins, float &min_slack); void checkSlewLimits(const Pin *pin, bool violators, const Corner *corner, const MinMax *min_max, PinSeq &slew_pins, float &min_slack); ClockSet clockDomains(const Vertex *vertex) const; const StaState *sta_; }; } // namespace